Socrative empowers you to engage and assess your students as learning happens. Through the use of real-time questioning, result aggregation, and visualization, you have instant insight into levels of understanding so you can use class time to better collaborate and grow as a community of learners.
Haiku Learning is a full suite of beautiful, cloud-based tools designed to get you up and running with digital learning in minutes. Create classroom pages, add and organize content blocks, change layouts, and publish whenever you are ready. Embed content from YouTube, Google Docs, Maps, Skype and dozens of other third-party services or create your own from scratch. And when you have crafted the perfect classroom page? Resource sharing in Haiku Learning lets you share your classes, pages, and content blocks with any other Haiku Learning user--and use content in your own class created by other teachers. Free for teachers.
With this tool you can create a fun learning game (kahoot) made from a series of multiple choice questions: players answer on their own devices while games are displayed on a shared screen to unite lesson. After the game, share your own kahoot to deepen undestanding, mastery and purpose.
Video resources for English Language Teacher Education
This site provides a selection of videos of ELT classrooms as observation materials for English language teacher education. The lessons represent current English language teaching and were offered by professional teachers in genuine teaching context.
YouthLearn’s Media Literacy Toolbox includes activities, handouts, and curricular resources to support media literacy education in a variety of settings—classroom or afterschool program, low-tech or high-tech, children or teens.
Happy Onlife is a game to promote safe and responsible use of the Internet among children and adults. It is a project by Joint Research Centre @European Commission. You can either
download the Happy Online App or play the game online. If you are a teacher uoi can order a free set of game cards from email@example.com
23 Things for Digital Knowledge
This is a self-directed course created by the University of Edinburgh which aims to expose researchers, academics, students, or other professionals to a range of digital tools to support their personal and professional development. It quite basic and includes a range of different tools and methods.
Own It toolkit from BBC
This is an online toolkit for 9-12 year olds' which aims to foster confidence in children as they navigate their digital lives, helping them to develop resilience and develop as happy, healthy, engaged digital citizens. Own It works collaboratively with partners both around the BBC and in the wider world to maximise its impact and reach.
Elementary Math resource Kit
The Using Creative Technologies in Elementary Math guide provides articles, samples, and lessons to help you find new ideas and approaches that will work for your elementary students. Math is about numbers, but it can also be drawn, manipulated, interpreted, measured, and constructed.
In the Using Creative Technologies in Elementary Math guide you will explore:
A creative approach to building number sense and problem-solving
Connecting math to art
Creating visual representations of mathematic concepts
The guide includes lesson plans where: students practice counting through the creation of a holiday counting book.
Creating a Video with 3D Models
This article from the Rapid E-Learning Blog shows you how to create a video with 3D models in powerpoint.