book

L3T Lehrbuch für Lehren und Lernen mit Technologien

L3T is a comprehensive textbook on teaching and learning with technology. It covers various aspects of ICT and media in education. E.g. it covers trends in mobile learning, distance learning, the framework for e-learning at universities, quality assurance for e-learning etc.
The book was edited by Martin Ebner and Sandra Schön. More than 200 people were involved in writing this state of the art textbook.
It is structured in three parts: an introduction to learning and teaching with and through media, an in-depth analysis and a part dealing with specialized applications (see: table of content). Each of the individual chapters and parts can be read on its own.. Consequently, the reader can chose the most relevant ones.
It can be viewed on the L3T webpage, freely downloaded as pdf and on iTunes and even a hardcopy of this book was released in 2011.

Table of contents: 

Einführung

Einleitung zum Lehrbuch und zu dem etwas anderen Lehrbuchprojekt
Martin Ebner, Sandra Schön

Einführung Das Themenfeld "Lernen und Lehren mit Technologien"
Martin Ebner, Sandra Schön, Walther Nagler

Vom Overhead-Projektor zum iPad Eine technische Übersicht
Clemens Kroell, Martin Ebner

Hypertext Geschichte, Systeme, Strukturmerkmale und Werkzeuge
Rolf Schulmeister

Geschichte des Fernunterrichts Vom brieflichen Unterricht zum gemeinsamen Lernen im Web 2.0
Olaf Zawacki-Richter

Informationssysteme Technische Anforderungen für das Lernen und Lehren
Anja Lorenz, Christian Safran, Martin Ebner

Webtechnologien Technische Anforderungen an Informationssysteme
Christian Safran, Anja Lorenz, Martin Ebner

Interaktive, multimediale Materialien Gestaltung von Materialien zum Lernen und Lehren
Michael Tesar, Robert Pucher, Kerstin Stöckelmayr, Johannes Metscher, Frank Vohle, Martin Ebner

Human-Computer Interaction Usability Engineering im Bildungskontext
Andreas Holzinger

Didaktisches Design Von der Lerntheorie zur Gestaltungsstrategie
Gabi Reinmann

Medienpädagogik Strömungen, Forschungsfragen und Aufgaben
Mandy Schiefner

Systeme im Einsatz Lernmanagement, Kompetenzmanagement und PLE
Marco Kalz, Sandra Schön, Martin Lindner, Detlev Roth, Peter Baumgartner

Kommunikation und Moderation Internetgestützte Kommunikation zur Lernunterstützung
Gabriela Bäuml-Westebbe, Ilona Buchem, Martin Ebner, Marc Egloffstein, Christian Lehr, Birgit Peterson, Sandra Schön

Planung und Organisation Technologieeinsatz von der Bedarfsanalyse bis zur Evaluation
Taiga Brahm, Tobias Jenert

Literatur und Information Datenbanken, Fachliteratur, Literaturrecherche und -verwaltung
Lambert Heller, Rolf Kretschmann, Markus Linten

E-Learning-Kompetenzen entwickeln Deutschsprachige Aus- und Weiterbildungsprogramme
Johannes Maurek, Wolf Hilzensauer

Vertiefung
Die „Netzgeneration“ Empirische Untersuchungen zur Mediennutzung bei Jugendlichen
Patricia Arnold

Multimedia und Gedächtnis Kognitionspsychologische Sicht auf das Lernen mit Technologien
Tanja Jadin

Mobiles und ubiquitäres Lernen Technologien und didaktische Aspekte
Marcus Specht, Martin Ebner

Prüfen mit Computer und Internet Didaktik, Methodik und Organisation von E-Assessment
Susanne Gruttmann, Claus Usener

Blogging und Microblogging Anwendungsmöglichkeiten im Bildungskontext
Ilona Buchem, Ralf Appelt, Sascha Kaiser, Sandra Schön, Martin Ebner

Vom Online-Skriptum zum E-Book Lehr- und Lernunterlagen als elektronische Bücher
Walther Nagler

Educasting Wie Podcasts in Bildungskontexten Anwendung finden
Isabel Zorn, Andreas Auwärter, Marc Krüger, Heike Seehagen-Marx

Game-Based Learning Spielend Lernen?
Son Le, Peter Weber

Einsatz kollaborativer Werkzeuge Lernen und Lehren mit webbasierten Anwendungen
Stefan Karlhuber, Günter Wageneder
Qualitätssicherung im E-Learning Veränderungen durch derzeitige Technologien und Konzepte
Ulf Ehlers

Offener Zugang Open Access, Open Educational Resources und Urheberrecht
Katja Mruck, Günter Mey, Peter Purgathofer, Sandra Schön, Nicolas Apostolopoulos

Lernen mit Videokonferenzen Szenarien, Anwendungen und Praxistipps
Bernhard M. Ertl, Kathrin Helling, Ilona Herbst, Manuela Paechter, Gergely Rakoczi

Simulationen und simulierte Welten Lernen in immersiven Lernumgebungen
Susan Jolie, Uwe Katzky, Klaus Bredl, Frank Kappe, Dirk Krause

Spezial
Die Akteur-Netzwerk-Theorie Eine Techniktheorie für das Lernen und Lehren mit Technologien
Andréa Belliger, David J. Krieger, Erich Herber, Stephan Waba

Barrierefreiheit Grundlage gerechter webbasierter Lernchancen
Klaus Reich, Klaus Miesenberger

Designentwicklung Anregungen aus Designtheorie und Designforschung
Heidrun Allert, Christoph Richter

Geschlechterforschung Ihr Blick auf das Lernen und Lehren mit neuen Technologien
Sabine Zauchner

Zukunftsforschung und Innovation… wissen was kommt
Sandra Schön, Mark Markus

Kognitionswissenschaft Ihre Perspektive auf Lernen und Lehren mit Technologien
Brigitte Römmer-Nossek, Markus F. Peschl, Elisabeth Zimmermann

Lernservice-Engineering Eine ökonomische Perspektive auf technologiegestütztes Lernen
Corinna Fink, Roland Gabriel, Martin Gersch, Christian Lehr, Peter Weber

Medientheorien Ein Beitrag zum medienbasierten Lernen
Stefanie Panke

Spielend Lernen im Kindergarten Neue Technologien im Einsatz
Elisabeth Schallhart, Andreas Eitel, André Lenich, Claudia Gartler, Diana Wieden-Bischof

Technologieeinsatz in der Schule Zum Lernen und Lehren in der Primar- und Sekundarstufe
Peter Babnik, Johannes Dorfinger, Martin Ebner, Klaus Meschede, Ursula Mulley, Marc Widmer

Hochschule Strukturen, Rahmen und Modelle für die Lehre mit Technologien
Philipp Budka, Martin Ebner, Walther Nagler, Claudia Schallert

Webbasiertes Lernen in Unternehmen Entscheider/innen, Zielgruppen, Lernformen und Erfolgsfaktoren
Christian Böhler, Conrad Lienhardt, Jochen Robes, Werner Sauter, Maria Süß, Kirsten Wessendorf

Erwachsenen- und Weiterbildung Technologieeinsatz beim Lernen und Lehren mit Erwachsenen
Erich Herber, Bernhard Schmidt-Hertha, Sabine Zauchner, Severin Kierlinger-Seiberl

Entwicklungszusammenarbeit Technologieeinsatz beim Lernen und Lehren
Thorsten Trede, Günter Podlacha, Volker Lichtenthäler

Human- und Tiermedizin Technologieeinsatz im Gesundheitswesen
Kai Sostmann, Jacqueline Henning, Jan P. Ehlers

Online-Labore Formen, Einsatz in der Lehre, Beispiele und Trends
Andreas Pester, Michael E. Auer

Mehr als eine Rechenmaschine Computer im mathematisch-naturwissenschaftlichen Unterricht
Steffen Schaal, Christian Spannagel, Markus Vogel

Bildungstechnologien im Sport Forschungsstand, Einsatzgebiete und Praxisbeispiele
Rolf Kretschmann, Andreas Hebbel-Seeger, Frank Vohle

Fremdsprachen Mit Technologien Sprachen lernen und lehren
Gerlinde Buchberger, Johanna Chardaloupa, Georgios Perperidis, Verena Heckmann

Literaturverzeichnis aller Kapitel
Martin Ebner, Sandra Schön

Link

Format

Language

Country

Level

Author

Martin Ebner, Sandra Schön et al.

Year

2011

Length

452 pages (hardcopy)

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Teach Yourself VISUALLY Digital Video - 2nd Edition

The second edition of the book "Teach Yourself VISUALLY Digital Video" contains tips and techniques for shooting and sharing digital videos. Never before has video been more popular-or more accessible to the home videographer. Now you can create YouTube-worthy, professional-looking video, with the help of this guide. With colorful screenshots and illustrations plus step-by-step instructions, the book explains the features of the camera and their capabilities, and shows how to go beyond "auto" to manually adjust the settings for just the wanted effect.

Table of contents: 

chapter 1 Understanding Digital Video.
chapter 2 What You Need to Get Started.
chapter 3 Preparing to Shoot Video.
chapter 4 Recording Great Audio.
chapter 5 Controlling Exposure and Focus.
chapter 6 Exploring the Color of Light and Lighting.
chapter 7 Basic Principles and Event Videography.
chapter 8 Shooting Great Footage Through Composition.
chapter 9 Reviewing and Transferring Video.
chapter 10 Editing Video and the Postproduction Process.
chapter 11 Creating Transitions, Titles, and Other Video Effects.
chapter 12 Sharing Your Video with the World.

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Format

Language

Author

Lonzell Watson

Year

2010

ISBN

978-0-470-57097-5

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Filmmaking For Dummies, 2nd Edition

With all the recent advancements in filmmaking technology, more people than ever are trying their hand at filmmaking. Keeping up with the newest information in this booming field, this updated edition of Filmmaking For Dummies features up-to-the-minute coverage of the latest and greatest hardware, software, accessories, and trends - including high-definition technology and new outlets for films such as YouTube and MySpace. It demystifies the nuts-and-bolts of filmmaking, from developing a project and securing financing to hiring a cast and crew, editing, and getting distribution.

This new edition also provides new movie examples and updated contacts and resources. Whether people want to become professional filmmakers or simply shoot quality home movies, this practical guide has all the advice and tips needed to succeed.

You can read more here: http://eu.dummies.com/store/product/Filmmaking-For-Dummies-2nd-Edition.p...

Table of contents: 

Part I: Filmmaking and Storytelling.
Chapter 1: So You Want to Be a Filmmaker.
Chapter 2: Genres in General.
Chapter 3: Penning and Pitching a Great Story.

Part II: Gearing Up to Make Your Film.
Chapter 4: Scheduling and Budgeting Your Film.
Chapter 5: Financing Your Film.
Chapter 6: Location, Location, Location.
Chapter 7: Crewing Up: HiringYour Crew.
Chapter 8: Assembling Your Cast of Characters.
Chapter 9: Storyboarding Your Film.

Part III: Ready to Roll: Starting Production on Your Film.
Chapter 10: Shooting through the Looking Glass.
Chapter 11: Let There Be Lighting!
Chapter 12: Sound Advice: Production Sound.
Chapter 13: Directing Your Actors: … And Action!
Chapter 14: A Sense of Direction: Directing Your Film.

Part IV: Finishing Your Film in Post.
Chapter 15: Cut to: Editing Your Film Frame by Frame.
Chapter 16: Posting Your Film’s Soundtrack: Adding Music & Effects to the Mix.
Chapter 17: Conjuring Up Special Effects.
Chapter 18: Giving Credit and Titles.

Part V: Finding a Distributor for Your Film.
Chapter 19: Distributing Your Film.
Chapter 20: Exploring and Entering Film Festivals.

Part VI: The Part of Tens.
Chapter 21: Ten Tips for Discovering New Talent.
Chapter 22: Ten Ways to Get Publicity for Your Film.
Chapter 23: Ten Ways to Avoid Murphy’s Law.
Chapter 24: Ten Best Filmmaking Periodicals.

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Language

Author

Bryan Michael Stoller

Year

2008

ISBN

978-0-470-38694-1

Length

384 pages

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Teaching for Understanding : A Guide to Video Resources

This book describes and illustrates recent videos portraying teaching practices that are consistent with the most recent research on learning and teaching and with professional standards. The guide serves effectively as a stand-alone resource or as a companion to the Theories of Learning and Teaching report and summary, for those who wish to use videos in support of instructional improvement and teacher professional development.

Table of contents: 

Section I: Overview of Types and Uses
Section II: Things to Keep in Mind
Section III: Resources and Research

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Author

Judith W. Segal, Elizabeth J. Demarest, Andrea I. Prejean

Year

2006

ISBN

# ISBN-10: 0810611503# ISBN-13: 978-0810611504

Length

35 pages

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Rethinking University Teaching A Conversational Framework for the Effective Use of Learning Technologies

Teachers in higher education are slowly accepting the fact that they have to become more professional in their approach to teaching, matching their professionalism in research. The notions of quality audit and teacher appraisal are new, and in their existing forms ill-founded, but they represent a challenge that teachers will have to face. The book aims to prepare them for this: both to contribute towards a well-founded implementation of quality audits and appraisal, and to achieve their personal aims of improving their teaching and their students' learning. There is also a growing recognition that the technological media have the potential to improve student learning, or at least teach efficiency, and university teachers are looking for ways of increasing their understanding of what can be done with the new media, and how to do it. This book will inform them about what has been done and what is already known, helping them to think constructively and critically, and building toward a practical methodology for the design, development, and implementation of educational technologies. Part one explores students' learning, and what it is that they need from educational technology; part tow looks at individual teaching methods and media, including non-interactive media (lectures, print, audio, etc.), hypermedia (CD-ROM, etc.), and interactive media (simulations, modelling programs etc.); and part three discussed the design methodology, designing learning activities, setting up the learning context and maintaining quality.

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Format

Language

Country

Author

Prof. Diana Laurillard, Open University, UK

Year

2002 (2nd edition)

ISBN

ISBN-10: 0415256798, ISBN-13: 978-0415256797

Length

288 pages

Tags

Video Modeling: A Visual Teaching Method for Children with Autism

The techniques described in Video Modeling form an easy-to-use method for developing and strengthening communication, academic, play, social and self-help skills in children with autism. Parents, educators, friends, and relatives with access to a camcorder may be able to make a difference in the life of a child with autism simply by creating videos.

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Language

Country

Level

Author

Liisa Neumann

Year

2004

ISBN

# ISBN-10: 0615113109 # ISBN-13: 978-0615113104

Length

113 pages

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Towards a learning organisation - Reviewing technologies for company training

Towards a learning organisation' brings human resource managers up-to-date with the various applications that are open to them, such as Electronic Learning Environments, Web based training, Videoconferencing, etc.
This handbook provides user-friendly information about emerging technologies for training, checklists and other decision-making tools.
Based on broad experience and peppered throughout with case studies and examples from leading European companies and institutions, it also offers plenty of background information including an onverview of network options as well as a handy glossary and further resources list.
Related: http://openlibrary.org/b/OL3993552M

Table of contents: 

# Introduction
# Foreword: Network Infrastructure
# Chapter 1 : Video and Audio
# Chapter 2: CDs, DVDs and Hybrids
# Chapter 3: Video Conferencing
# Chapter 4: Electronic Mail
# Chapter 5: Electronic Learning Platform
# Chapter 6: Web-based Training
# Resource, Reading and Reference List

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Author

Mathy Vanbuel, Annemie Boonen, Jean-Joseph Scheffknecht

Year

2000

ISBN

ISBN-13: 9789058670724

Length

132 pages

Tags

Teaching Video Games (Teaching Film and Media Studies)

In the past 40 years, videogames have become one of the most economically, socially and culturally significant form of popular media. As any player knows, videogames are rich, diverse experiences characterised by interactivity and immersiveness. However, they are often discussed only in terms of their potentially harmful effects. Teaching Videogames challenges common prejudices and outlines recent developments in the study of videogames. The guide considers methods for analysing the structures, asthetics, forms and modes of engagement, and issues of audience, creativity and sociality.

Table of contents: 

* Introduction: assessment contexts and schemes of work
* Ways to approach the study of video games
* Forms and conventions
* Audiences
* Institutions
* Analysing video games
* Case studies: Viewtiful Joe; GTA San Andreas; Halo 2; Buffy: Chaos Bleeds

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Language

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Level

Author

Barney Oram and James Newman

Year

2006

ISBN

# ISBN-10: 1844570789 # ISBN-13: 978-1844570782

Length

88 Pages

Tags

The Director in the Classroom - How Filmmaking Inspires Learning

Offering a fun voyage of discovery for learners of all ages, The Director in the Classroom provides the "Why" for digital video in the classroom in a clear and concisely written book. The Director in the Classroom examines how filmmaking engages learners and explores how the process of filmmaking fosters the development of personal, social and higher-order thinking skills.

Digital filmmaking can empower students with the tools, skills and confidence to take creative control of their research projects. This book identifies how today’s digital cameras and software tools are revolutionizing filmmaking and enhancing learning in the classroom, and investigates curriculum connections and strategies for meeting standards and provides examples of successful video projects from K-12 and beyond.

The Director in the Classroom also provides you with strategies for assessing video projects, dealing with copyright issues, and project ideas.

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Level

Cost

Author

Nikos Theodosakis

Year

2001

ISBN

# ISBN-10: 1930870116# ISBN-13: 978-1930870116

Length

336 pages

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Instructional Effectiveness of Video Media

"This review of the research literature regarding the use and effectiveness of video-based media seeks to summarize knowledge in the area. Focusing on empirical findings, the authors include work in educational and cognitive psychology, and communication and media research."

Table of contents: 

1. Introduction
2. Forms of Educational Television
3. Processing Visual and Verbal Information
4. Dynamic Visual Presentations
5. Computer-Based Interactive Video
6. Video Production Methods and Tradecraft
7. Production Methods and Learning
8. Learning, Mental Effort and the Perception of Media
9. Symbol Systems and Media
10. Perspectives on Video Media
11. Discussion and Conclusions

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Author

C. Douglas Wetzel, Paul H. Radtke, Hervey W. Stern

Year

1994

ISBN

ISBN-10: 0-8058-1698-4

Length

250 pages

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