Scratch is a programming language that makes it easy to create animations, interactive stories, animations, games, music, and art. The outcomes can be stored and shared on the web within the Scratch system.
It is not only an ideal tool for the creation of simple and attractive interactive and/or animated learning objects, but it also serves as a learning instrument for young people. By using Scratch learners learn not only to create and share Scratch outcomes but more importantly they learn mathematical, logical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
Scratch is at first sight a bit difficult to learn, but there is a (short and simple) manual that helps everyone getting started within minutes. It is not a full blown animation tool but it is a lot of fun and very rewarding to work with.
Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab, with financial support from the National Science Foundation, Microsoft, Intel Foundation, MacArthur Foundation, Google, Iomega and MIT Media Lab research consortia.
The Europeana online portal was launched by the President of the European Commission in November 2008 and currently provides access to over 19 million objects from European libraries, museums, archives, galleries, and audiovisual collections.
These objects include:
- Images - paintings, drawings, maps, photos and pictures of museum objects
- Texts - books, newspapers, letters, diaries and archival papers
- Sounds - music and spoken word from cylinders, tapes, discs and radio broadcasts
- Videos - films, newsreels and TV broadcasts
More than 1,500 heritage institutions contribute cultural content in Europeana. Their number and geographic coverage are steadily growing.
The objects relate to science, media and art. They are available in different formats (text, images, audio/video, etc.) and in every European language.