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Creative activity and its impact on student learning - issues of implementation

(Abstract) The use of filmmaking as a creative learning tool within the academic curriculum has been pioneered at the University of Sheffield. Filmmaking has been found to promote a lively, exciting and challenging environment in the classroom. It produces highly motivated students and makes learning fun by giving them a sense of empowerment and achievement. Perhaps more importantly, it allows students to tap into their creativity and imagination - abilities identified by many as the passport to a successful future. This paper covers a number of examples which describe the benefits to student learning; these include close engagement with their subject leading to insight and deeper understanding, as well as a range of transferable skills. This successful practice is looked at in relation to issues of assessment, evaluation and cost. Using a methodological approach that employs qualitative feedback interviews with students as research data, as well as referring to the literature, it presents a case for sustainable implementation.

Published in journal Innovations in Education and Teaching International, Volume 45, Issue 3 August 2008 , pages 281 - 288.







Claire Allam, Learning and Teaching Services, University of Sheffield, Sheffield, UK




DOI: 10.1080/14703290802176196


7 pages



Karl Fisch is the Director of Technology for Arapahoe High School in Centennial, Colorado.

Video Blogging for Teachers

Ideas about using video blogs in education.

Digital Video in Education

Describes the production of digital video from a teacher's and a student's pov

Table of contents: 

Student Process
• Plan
• Produce
• Present

Teacher Process
• Plan
• Coordinate
• Assess


Internet Resources

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Adobe Reader

Children's Media Project

Children’s Media Project is an arts and education organisation focusing on media and technology. Our mission is to create a teaching/learning environment where artists, educators, community activists and especially children and youth can learn to interact with the media arts both as creators and critical viewers.

Table of contents: 

Media Guild
Digital Cafe
Drop TV
Production House

System requirements: 
Real Player

Collaborating for Success: Classroom teachers and video specialists

"How video teachers and classroom teachers can work together to achieve powerful learning through student video production."

Video production is a richly layered activity that engages learning and skills on many levels. It is a form of experiential learning with attention-grabbing moments, drama, and heightened emotions that create the distinct memories that are essential for longlasting learning. It's an inherently multidisciplinary activity. Scripting and plot development involves language-arts skills; lighting and white-balancing cameras prior to shooting involves knowledge of color temperature theory; credit sequences draw on graphic-design skills; and sound editing requires knowledge of music. In addition, students learn a communication process that requires planning, time management, teamwork, and of course, technology.






Donna Learmont




3 pages


Video Modeling for Individuals with Autism: A Review of Model Types and Effects

Arizona State University Abstract Efficacy research on video modeling as an instructional approach for individuals with autism has been found to be a promising area for teachers and researchers. Over the last three decades the literature has shown successful use of video modeling for teaching a variety of social, academic, and functional skills. The purpose of this literature review is to describe one specific aspect of video modeling, namely, to examine video modeling studies from the perspective of the impact of the model. To this end studies have been categorized as models using adults, peers, self, point-of-view, and mixed model approaches. Descriptive summaries and analyses of outcomes are provided for each study. As a group, individuals with autism appear to have strengths processing visual stimuli (Bryan & Gast, 2000; Hodgdon, 1995) resulting in many instructional strategies comprised of a heavy emphasis on visual cues; for example, PECS, Social Stories, and individualized multimedia activity schedules (Bondy & Frost, 1994; Charlop-Christy, Carpenter, Le,...


Edutopia is the tangible embodiment of our vision. Through the Edutopia.org Web site, Edutopia magazine, and Edutopia video, we spread the word about ideal, interactive learning environments and enable others to adapt these successes locally. Edutopia.org contains a deep archive of continually updated best practices, from classroom tips to recommendations for districtwide change. Allied with a dedicated audience that actively contributes success stories from the field, our mission relies on input and participation from schools and communities.

Table of contents: 

Core Concepts
• Overview
• Integrated Studies
• Project Learning
• Technology Integration
• Teacher Development
• Social and Emotional Learning
• Assessment
• Video Library
• Teacher Training
• Edutopia Magazine
Submit Videos
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on iTunes U
What Do You Think?

System requirements: 
Flash Player

How to embed video in classroom presentations

Listen Up!

Listen Up! is a youth media network that connects young video producers and their allies to resources, support, and projects in order to develop the field and achieve an authentic youth voice in the mass media.

Table of contents: 

Screening room
• Watch Media
• How to submit
• Submit media

• Network directory
• Network map
• Join us

• Production tools
• Funding tools
• Festival guide
• Youth media in practice
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