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downloadable

Open TCD on iTunes U

"Trinity Colllege Dublin (TCD) on iTunes U contains interesting public lectures, sample course content and a range of podcasts from the TCD community."

System requirements: 
iTunes

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Author

Trinity College Dublin (TCD)

Year

up-to-date

Length

audio repository

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Video in the classroom

Video in the Classroom was founded in 2003 by Mathew Needleman to focus on video production in the elementary grades. The site was recently relaunched to showcase the work of elementary educators from across the country and provide additional how-to information, additional links, and a complete redesign.

Table of contents: 

About
View Films
Make Films
Blogs
Podcast

Print, Video, or the Ceo - The Impact of Media in Teaching Leadership with the Case Method

Case teaching has the potential to involve students in complex decision settings, enhancing their identification with protagonists facing difficult challenges. This article explores the impact of teaching a printed leadership case study with and without the appearance of the CEO in class—by video or in person. Our investigation shows, via qualitative and quantitative means, that the leader’s presence, even through video, significantly affects student engagement and can substantially enhance impressions of leadership effectiveness. We offer implications for teachers and propose future research directions.

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David J. O’Connell, St. Ambrose University, USA John F. McCarthy, University of New Hampshire at Manchester, USA Douglas T. Hall, Boston University School of Management, USA

Year

2004

Length

24 pages

Tags

Collaborating for Success: Classroom teachers and video specialists

"How video teachers and classroom teachers can work together to achieve powerful learning through student video production."

Video production is a richly layered activity that engages learning and skills on many levels. It is a form of experiential learning with attention-grabbing moments, drama, and heightened emotions that create the distinct memories that are essential for longlasting learning. It's an inherently multidisciplinary activity. Scripting and plot development involves language-arts skills; lighting and white-balancing cameras prior to shooting involves knowledge of color temperature theory; credit sequences draw on graphic-design skills; and sound editing requires knowledge of music. In addition, students learn a communication process that requires planning, time management, teamwork, and of course, technology.

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Donna Learmont

Year

2003

Length

3 pages

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How Open is the Future? Economic, Social & Cultural Scenarios inspired by Free and Open Source Software.

This first publication of the CROSSTALKS series started to explore the probing issue of “Free and Open Source Software” from an interdisciplinary and wide-angled perspective: an excellent starting point for its kick-off event. The results were published in the first CROSSTALKS book. How Open is the Future? (VUB Press), edited by the university’s Vice-rector Research Jan Cornelis and Marleen Wynants, Operational Director of CROSSTALKS. "How Open is the Future?" is available under a Creative Commons license. You may redistribute, copy, or otherwise reuse/remix this book provided that you do so for non-commercial purposes and credit the editors and authors.

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Marleen Wynants (Editor), Jan Cornelis (Editor)

Year

2008

ISBN

ISBN-10: 9054873787ISBN-13: 978-90-548-7378-5

Length

534 pages

Tags

TES Connect - Teaching and Video Resources

The TES Connect is a social network that allows teachers to network, share and recommend resources including videos, and search for jobs.

The TES Connect Resources includes teaching resources all created and uploaded by other teachers in the TES community for everyone to share. With separate subject channels for every type of teacher, there are all kinds of classroom materials including lesson plans, videos, PowerPoints, games, puzzles, worksheets and tutorials.

Today, with more than 2.7 million registered online users in over 276 countries and territories, it is the world’s largest online network of teachers. More than 3.6 million resources are downloaded from the TES website a week, with eight TES resources downloaded a second.

Table of contents: 

You can search on keywords and via categories:

- Subject (a few examples are:)
- English
- Physical education
- ICT
- Modern foreign languages
- French
- Citizenship
- Geography
- Drama
- Key Stage
- Special needs
- Whole school
- Resource Type
- File Type

The Code of Best Practices in Fair Use for Media Literacy Education

This document is a code of best practices that helps educators using media literacy concepts and techniques to interpret the copyright doctrine of fair use.

Table of contents: 

What this is
What this isn’t
How this document was created
Media literacy education
Use of media in education vs. media literacy education
Copyright: a contentious climate
Fair use and education
Fair use
The tyranny of guidelines and experts
Code of best practices in fair use for media literacy education
• General points about principles
• Principles
Common myths about fair use

System requirements: 
Adobe Reader, Flash

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media literacy community, supported by experts at American University and Temple University

Year

2003

Length

20 pages

Tags

Digital video in the classroom: Integrating theory and practice

Abstract: This article is intended to help teacher educators, classroom teachers, and administrators interested in educational technology acquire a firm theoretical as well as practical foundation upon which to introduce nonlinear digital video into their undergraduate or graduate instruction; discover a time-tested, step-by-step process for introducing creative hands-on videography projects into their respective teacher preparation programs or classrooms; and recognize why it is critically important for preservice and in-service teachers to establish a personal underlying pedagogical philosophy for infusing video technology into classroom instruction.

Table of contents: 

Lights Out!
The Context
Underlying Pedagogical Philosophy
Educational Videography: A Time-Tested Instructional Unit
Discussion
Acknowledgement
References
Appendix A - Video Project: Assessment Rubric
Appendix B - Practicing Basic Videographic Principles: Warm-Up Activity
Appendix C - Educational Videography: Questions to Consider
Appendix D - Video Project: Requirements and Parameters
Appendix F - Video Project: Pre-Production

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Author

John Sweeder, La Salle University, USA

Year

2007

ISBN

ISSN 1528-5804

Length

22 pages

Tags

Story of Stuff

Annie Leonard explains how "stuff" or waste affects our communities at home and abroad. "The Story of Stuff is a 20-minute, fast-paced, fact-filled look at the underside of our production and consumption patterns. The Story of Stuff exposes the connections between a huge number of environmental and social issues, and calls us together to create a more sustainable and just world." The video can be divided into chapters, explains concepts with simple examples and in a humorous way.

Video Conferencing in Higher Education

This report by Dr Lynne Coventry called "Video Conferencing in Higher Education" aims "to put Video Conferencing into a Learning Framework and to take a learner-centred rather than technology-centred view of the problem. This requires understanding the problem from a number of perspectives:
- Understand the learning framework;
- Understand the technology;
- Understand the role of technology within that framework;
- Understand how to make best use of the technology in fulfilling that role.

Table of contents: 

- Part One: Video Conferencing
- Definition, Technological Issues, Range of equipment, The Physical Environment
- Part Two: Learning
Learning, A Learning Framework, The Role of Advanced Learning Technologies, Learning and Technology, Does the technology cause barriers for learning?, Pedagogy, Technological and Cost Issues, The Institutional Context, Critical Factors for success

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Dr Lynne Coventry, Institute for Computer Based Learning, Heriot Watt University, Edinburgh

Year

1994?

Length

54 pages

Tags

Sponsors and Exhibitors

MediaSite Kaltura AmberScript

Organisers