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language learning

Videos im DaF-Unterricht

Presentation about using video in teaching German.

Table of contents: 

Selection of video
What to do before, during and after watching video sequences

System requirements: 
Powerpoint

Using Authentic Video in the Language classroom

Using film and video in the classroom is motivating and fun but can be daunting for the teacher. This book guides and supports teachers with plenty of practical suggestions for activities which can be used with drama, soap opera, comedy, sports programmes and documentaries. Many of the activities will lend themselves for use with DVD and webcasts.

Table of contents: 

Introduction
Part A
Video Drama
• Introduction
• Full-length feature films
• Other video drama
Non-fiction video
• Introduction
• Programmes about real life
• Short sequences and promotions

Part B
Activities with authentic video
• Video comprehension
• Activities (sorted alphabetically)
• Glossary

Cable in the classroom

Cable in the Classroom is the U.S. cable industry’s education foundation. Its mission is to foster the use of cable content and technology to expand and enhance learning for children and youth nationwide.Cable in the Classroom advocates for the visionary, sensible and effective use of media in homes, schools, and communities.

Table of contents: 

Teachers
• A Teacher’s Story
• How to get cable in your school
• Cable’s Educational TV programming and web resources
• Recording highlights monthly calendar
• Online Video
• eLECTIONS (interactive broadband game about running a political campaign)
• Windward (Interactive learning game about bearing the weather)
• Shakespeare (multimedia exploration of S.’s language and how his words have changed over the ages)
• Cable in the Classroom Magazine
• Threshold Magazine
• Media Smart
• Cable’s Leaders in Learning Awards
• Newsletters
• CIC Podcasts
• News
• Events
• FAQs

Parents
• Cable Resources for Learning
• Monthly Calendar of programming
• eLECTIONS
• Windward
• Shakespeare
• Media Smart
• Cable’s Leaders in Learning Award
• Newsletters
• Cable in the Classroom Magazine
• CIC Podcasts
• News
• Events
• FAQs

Cable Resources for Learning
• On Cable TV & Web
• Recording Highlights
• Online Video
• Search TV Listings
• Learning with Cable
• Copyright & Recording
• Get Classroom Cable
• Newsletters
• Parent Tips
• Cable Company Locator
• Broadband Games
• DTV Transition

Publications

Media Smart
• Media Smart –Teachers
• Media Smart – Parents
• Digital Ethics
• Digital Safety
• Awards
• Media Smart Newsletter
• Learn More
• Point Smart. Click Safe.
• Polls & Surveys

System requirements: 
Adobe Reader

KQED education

"KQED Education Network engages with community and educational organisations to broaden and deepen the impact of KQED media to effect positive change"

The Education section gives more information on how to use media for education through:
* Featured Lesson Plan
* Examples of digital storytelling

And if you log in, you can access media resources for education.

On the Digital Storytelling section (http://dsi.kqed.org/index.php/inspirations) you can find out more about
* Annual Digital Storytelling Contest and Festival for high school students
* Featured Projects such as youth stories from South Africa created at the 5th World Summit on Media and Children.
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* Digital Storytelling: Watch stories, explore narrative, investigate new technologies and check out resources that have to do with digital storytelling. Including Mobile Projects such as "'Scape the Hood", the first gps-enabled mobile media project:
"Scape the Hood was conceived and designed as a locative storytelling project for the Digital Storytelling Initiative at KQED for the opening of the 8th annual Digital Storytelling Festival. We convened a group of storytellers, artists, and technologists to envision what this project could be. It became a narrative archeology experiment, combining digital storytelling and emerging technology by overlaying a virtual landscape on the physical world. As originally designed, the audience walks the streets and listens to the neighbourhood stories, taking in the sights, sounds, and smells from both the physical and the virtual world."

Table of contents: 

Early Learning
• Early Childhood Educators
o Hands On Literacy
o Workshops
o A place of our own workshops
• Parents & kids
o Media as a learning tool
o Reading Rainbow
o Sesame Street View & Do
o Workshops
• Community Partners
• KidsWatch
• PBS Kids Raising Readers

Educators
• Arts
• Science
• Social Studies/Language Arts
o Election Resources
• Post Secondary Education

Digital Media Center
• Media Literacy
o Key Concepts
o Framework
o Glossary
o Resources
o Copyright & Media Education
o Video for English Learners
• Teachers’ Domain

Community Engagement

Curriculum Bank
• Adult Learning
• Language Arts
• Math
• Media Studies
• Science
• Social Studies
• Study Skills/ESL
• Visual & Performing Arts
• Visual & Performing Arts: Literary Arts

System requirements: 
Adobe Reader, Quicktime

Sponsors and Exhibitors

MediaSite Kaltura AmberScript

Organisers