math

Brainpop

BrainPOP is a suite of digitally animated products that presents curriculum-based topics for students in grades K-8. The site strives to spark curiosity while delivering introductory material covering a wide range of topics. BrainPOP is subscription-based.

GOALS

BrainPOP strives to spark curiosity while delivering introductory material covering a wide range of topics. The site is organized into myriad modules, each of which showcases a short movie on a particular topic, accompanied by quizzes, interactive activities, and learning games. BrainPOP also creates monthly featured playlists on broader “Spotlight” topics such as ancient civilizations or cyberbullying.

The eponymous product, BrainPOP targets students in grades 3-8; BrainPOP Jr. is geared for students in K-3; other products (i.e. BrainPOP Español, BrainPOP ESL, etc.) have been created for other specific audiences. BrainPOP is also home to GameUp, an online learning games portal featuring vetted titles developed by leading game publishers. BrainPOP Educators is a hub for free professional development, teacher tools, and best practices.

APPROACH

Teachers select a topic to teach, and watch the movie with their class. They can then use the quiz provided by BrainPOP or use the materials provided to engage their classroom with the topic at hand. Additional modules related to the initially chosen topic are also displayed on the site.

Alternatively, teachers can assign movies and activities to be watched and completed. Available with certain subscriptions, the "My BrainPOP" suite of features allow teachers to track students’ progress through the work. Students can also view their past progress using My BrainPOP.

BrainPOP activities and quizzes align with a variety of standards, including the Common Core State Standards; educators can search for movies and activities by state or national standards, grade level and subject.

IMPLEMENTATION

BrainPOP’s is primarily a web-based tool available for any browser running Flash. Apps are also available for all major platforms, including iOS and Android, though not all features are available on all versions of the app. A projector screen or large television may be used when watching movies as a class.

Table of contents: 

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BrainPOP & the Common Core »
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BrainPOP (3-8)
BrainPOP Jr. (K-3)
BrainPOP ESL
BrainPOP Español
BrainPOP Français
BrainPOP UK
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FAQs
FAQ Directory
BrainPOP Educators FAQs
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BrainPOP Jr. FAQs
BrainPOP ESL FAQs
App Support FAQs
Terms of Use
Privacy Policy (updated)
Trademarks Page

System requirements: 
browser

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Author

FWD Media Inc. d/b/a BrainPOP, BrainPOP IP LLC and related companies

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XtraMath

Xtramath is a free web based Math facts fluency program that helps students master basic mathematical skills.
Xtramath can be used by parents with their children at home or by teachers with their students in the classroom or as homework. Student activities are simple and straight forward and are designed to take only a few minutes each day. Parents and teachers regularly receive progress reports in email and more detailed reports can be accessed online at any time. The program is designed to be easy to use in the classroom. It organises students on shared classroom computers. Teachers can set up a class in few minutes
The program can be accessed from any internet connected computer.

System requirements: 
XtraMath runs on Internet Explorer 7 or later with Flash player version 9 or later. It also should work with Firefox, Safari, and Chrome browsers that have been updated in the last couple years. For best results, update your browser and flash player to the most recent version. Update your flash player on Adobe's Flash Player page. Javascript and browser cookies also need to be enabled. These are almost always enabled since many websites would break without them.

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Author

David Jeschke, Christopher Robert, Denise Ohlson, Erika Newell

Year

2007

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Udacity

Udacity is a digital university providing free courses mainly focusing on Mathematics Phisics and Computer Sciences. The courses are divided in three difficulty levels and are “open enrollment”, meaning that users can sign up at any time and complete the course at their own pace without homework or quiz deadlines. Users can enroll in as many classes as desired.
Udacity’s "hexamesters" are 7 weeks long. After each hexamester there is a one week break before the release of the next round of courses. Each class consists of 6 week-long units. The seventh week will have some bonus material and a final exam. Each unit is composed of many videos. Most are about 2 or 3 minutes long, and they are usually followed by a quiz or programming assignment. All videos in the courses have captions and each course also has a wiki that contains the course content in written form.
Completing a class, students get a certificate signed by the instructor. These certificates are recognized by major technology companies who are actively recruiting from the Udacity student body.
In addition to providing free higher education for students around the world, Udacity is also poised to connect students with job opportunities. Udacity's Career Placement Program connects students to the partner employers directly.

Table of contents: 

Intro to Computer Science
Building a Search Engine

Intro to Physics
Landmarks in Physics

Logic & Discrete Mathematics
Foundations of Computing

Web Application Engineering
How to Build a Blog

Programming Languages
Building a Web Browser

Artificial Intelligence
Programming a Robotic Car

Design of Computer Programs
Programming Principles

Intro to Statistics
Making Decisions based on Data

Algorithms
Crunching Social Networks

Applied Cryptography
Science of Secrets

Software Testing
How to Make Software Fail

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Sebastian Thrun, David Stavens and Mike Skolsky

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QUEL EST LE POINT COMMUN ENTRE UN ANANAS, UN LAPIN ET LA TOUR DE PISE ?

Kezako, la série documentaire qui répond à vos questions de sciences, est produite dans le cadre de l'action de valorisation de la culture scientifique de l'Université des Sciences en Ligne (Unisciel) et de l'université de Lille1.
L'épisode présenté ici aborde la question "Quel est le point commun entre un ananas, un lapin et la tour de Pise ?" et plus précisément les nombres de Fibonacci, l'angle et le nombre d'or.

Ce clip est une introduction aux nombres de Fibonacci. On montre comment ils sont présents dans la nature, et les raisons pour lesquelles on les retrouve si souvent.

Table of contents: 

Ce clip est une introduction aux nombres de Fibonacci. On montre comment ils sont présents dans la nature, et les raisons pour lesquelles on les retrouve si souvent.
Le projet initial a été évalué et financé par Unisciel et l'université de Lille1. Le clip est aussi diffusé par Universcience.tv, Futura Sciences et Beebac. Afin de toucher le plus grand nombre, le média a été choisi en fonction de sa compatibilité avec le web.
Il a été primé au Festival du Film Pédagogique 2012 organisé par l'Université (FFUP )
Le FESTIVAL est piloté par le Ministère de l’enseignement supérieur et de la recherche (MINES).
L’organisation est confiée à un Comité constitué par la MINES et associant des spécialistes de l’audiovisuel, du CERIMES (Centre de ressources et d’information sur les mutimédias pour l’enseignement supérieur) et de l’Université de Lorraine/Videoscop.

System requirements: 
HD 16/9

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Maxime Beaugeois, Daniel Hennequin, Damien Deltombe, université LILLE 1

Year

2011

Length

5 min

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Shmoop

Shmoop is a free online platform containing over 1000 learning guides and test preparations written by educators and experts on a number of subjects (see table of content). It was created with the aim of improving learning tools by using an approach to education based on the keywords: relevant, real, approachable.
The learning guides are characterized by deep analysis of the topics, focusing questions, quotes and references to pop culture. Hypertext and multimedia play an important role in the guides as a way to provide students with an easier although richer learning possibility.
Shmoop holds itself to the highest academic standards and cites its sources so students borrowing ideas from it can (and indeed must) cite Shmoop in their work.
The content written primarily by Ph.D. and Masters students from top universities, like Stanford, Berkeley, Harvard, and Yale. Most of the content is free to be read without logging in, but with a free account other tools such as Clippings and Stickies become available.
Top rated contents are available in Spanish too.
Premium service gives access to the other materials and tools provided by the platform such as the premium test prep courses for the SAT, ACT, SAT Subject Tests, and AP exams and the possibility to create classrooms where to invite students and monitor their progress through detailed real-time reports.

Table of contents: 

For students:

Learning Guides
• Literature
• Poetry
• Shakespeare
• Mythology
• Bestsellers
• Music
• Pre-Algebra
• Algebra
• Biology
• US History
• Civics
• Economics
• Biography
• DMV

College Entrance
• PSAT
• SAT
• ACT
• SAT Subject Test: History
• SAT Subject Test: English Literature
• SAT Subject Test: Biology
• SAT Subject Test: Spanish
• SAT Subject Test: Spanish with Listening

AP Exams
• AP Art History
• AP Biology
• AP Calculus AB
• AP Calculus BC
• AP Chemistry
• AP English Language
• AP English Literature
• AP Environmental Science
• AP European History
• AP Human Geography
• AP Macroeconomics
• AP Microeconomics
• AP Physics
• AP Psychology
• AP Spanish Language
• AP Spanish Literature
• AP Statistics
• AP US Government
• AP US History
• AP World History

High School Exit
• GED
• CAHSEE

Independent School Entrance
• ISEE

For teachers:
• Teacher Resources
• SAT Teacher Guide
• Digital Literacy

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David Siminoff (founder and literature lead), Deb Tennen (Literature lead), Michelle Dohm (Math, Science, and Test Prep Lead)

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George's Busy Day - maths interactive games

George's Busy Day by PBS KIDS (http://pbskids.org) is a collection of 16 interactive learning games of numbers and counting which suit pre-K through 1st grade.
These games can be played on a laptop or desktop computer, but also as a whole class activity for small group or individual play (there is a Full Screen button in each game).

Science360 video repository

Science360 Knowledge Network is sponsored by the National Science Foundation of United States and shows the latest science, engineering, technology and math videos provided by scientists, colleges and universities, science and engineering centers, the National Science Foundation and more.

In the "topics" menu, a lot of videos about K-12 & Education are available: http://science360.gov/topic/K-12+%26+Education/
Each video is embeddable. You can also send your own multimedia, at http://sites.google.com/site/nsfstudio8/science360

Table of contents: 

astronomy and space
chemistry
earth and environment
K-12 & education
life sciences
mathematics
medical science
people and society
physics
technology and engineering

ExploreLearning - experience Math & Science with Gizmos

ExploreLearning offers a catalog of modular, interactive simulations in math and science for teachers and students in grades 6-12. These simulations are called Gizmos, which are flexible to support many different teaching styles and contexts and designed as supplemental curriculum materials that support state and national curriculum standards; in addition, Gizmos help teachers bring research-proven instructional strategies to their classrooms.

"Watch one of our demonstration movies. In particular, the "Introduction to ExploreLearning" movie is perfect for the first-time visitor to ExploreLearning. (It runs about 8 minutes but covers everything.) In addition, we have five Teaching with Gizmos movies that show how you might teach a specific lesson using Gizmos."

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ExploreLearning

Year

up-to-date

Length

over 450 simulations

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Learning MATH - video lessons

Annenberg Media develops workshops and courses that provide teachers with content and pedagogical learning. Workshop and course resources consist of video, print and Web components that can be used for self-study. "Patterns, Functions, and Algebra" explores the "big ideas" in algebraic thinking, such as finding, describing, and using patterns; using functions to make predictions; understanding linearity and proportional reasoning; understanding nonlinear functions; and understanding and exploring algebraic structure. The course consists of 10 two-and-a-half hour sessions that each include video programming and activities, provided online and in a print guide. The 10th session explores ways to apply the algebraic concepts you've learned in K-8 classrooms. You should complete the sessions sequentially.

Table of contents: 

Session 1, Algebraic Thinking
Session 2, Patterns in Context
Session 3, Functions and Algorithms
Session 4, Proportional Reasoning
Session 5, Linear Functions and Slope
Session 6, Solving Equations
Session 7, Nonlinear Functions
Session 8, More Nonlinear Functions
Session 9, Algebraic Structure
Session 10, Classroom Case Studies

LeMill

LeMill calls itself a web community for finding, authoring and sharing learning resources: LeMill is a web community of (in 2008) 3178 teachers and other learning content creators. At the moment LeMill has 1468 reusable learning content resources, 300 descriptions of teaching and learning methods, and 480 descriptions of teaching and learning tools.

Table of contents: 

The site is divided in the categories Content, Methods, Tools, Community.

Sponsors and Exhibitors

MediaSite Kaltura AmberScript

Organisers