process

Virtual video workshop Découvrir les médias numériques : applications pédagogiques et techniques de production

This French virtual video workshop has been designed to reflect the structure, the content and the spirit of face-to-face workshops, covering both the pedagogical applications of digital media and the production techniques required to design, film, edit and deliver digital media online.

The rich media approach - combining video material, photographs, synchronised slides and downloadable supporting documents - gives participants a feel of what it is like to design and produce digital media for teaching and learning and provides them with the opportunity to complete their own practical work. The virtual workshop can be consulted and followed as autonomous study material, or can be integrated into a tutored online course.

Table of contents: 

The different modules cover:

1) an introduction to the VideoAktiv project and the workshops in general
2) a panorama of examples of how digital media and video in particular can be used for teaching an learning
3) an in-depth study of the various pedagogical concepts behind the use of digital media
4) useful tips for filming, from preparing a storyboard to handling a camera
5) the basics of editing digital media
6) publishing your video online
7) practical exercises: supporting documents to help participants define and realise their project, illustrated with extracts from the face to face workshop showing participants working in groups on their own projects.

Link

Format

Language

Country

Level

Author

Vidéoscop-Université Nancy 2, VideoAktiv Project

Year

2006

Length

7 modules

Tags

Five Ways You Could Use Video in Education

This is a web site / blog by Jeff VanDrimmelen, an instructional technology lecturer at the University of North Carolina at Chapel Hill (http://jeffvandrimmelen.info), who writes blog posts about:
# Instructional Technology
# Advances and Cool Things with Technology in General
# All things Google

Including a video category (http://www.edutechie.com/category/video)

Table of contents: 

The 5 ways to implement video in education:
# Record Class Presentations
# Video Projects
# Instructional Video
# Video Blogs / class blog
# Use Online Video Already Available (video repositories and libraries)

Digital Video in Education

Describes the production of digital video from a teacher's and a student's pov

Table of contents: 

Student Process
• Plan
• Produce
• Present

Teacher Process
• Plan
• Coordinate
• Assess

Equipment

Internet Resources

System requirements: 
Adobe Reader

Video StoryBoard

The pdfs listed on this page gives contestants for the iVIE Awards examples of video storyboards: one for beginners, one advanced storyboard (audio / diagram / video are displayed separately) and a 4:3 storyboard. For each example iVIE also gives a blank version.

Link

Format

Language

Country

Level

Author

iVIE Awards

Year

2002

Length

1 page

Tags

KQED education

"KQED Education Network engages with community and educational organisations to broaden and deepen the impact of KQED media to effect positive change"

The Education section gives more information on how to use media for education through:
* Featured Lesson Plan
* Examples of digital storytelling

And if you log in, you can access media resources for education.

On the Digital Storytelling section (http://dsi.kqed.org/index.php/inspirations) you can find out more about
* Annual Digital Storytelling Contest and Festival for high school students
* Featured Projects such as youth stories from South Africa created at the 5th World Summit on Media and Children.
image
* Digital Storytelling: Watch stories, explore narrative, investigate new technologies and check out resources that have to do with digital storytelling. Including Mobile Projects such as "'Scape the Hood", the first gps-enabled mobile media project:
"Scape the Hood was conceived and designed as a locative storytelling project for the Digital Storytelling Initiative at KQED for the opening of the 8th annual Digital Storytelling Festival. We convened a group of storytellers, artists, and technologists to envision what this project could be. It became a narrative archeology experiment, combining digital storytelling and emerging technology by overlaying a virtual landscape on the physical world. As originally designed, the audience walks the streets and listens to the neighbourhood stories, taking in the sights, sounds, and smells from both the physical and the virtual world."

Table of contents: 

Early Learning
• Early Childhood Educators
o Hands On Literacy
o Workshops
o A place of our own workshops
• Parents & kids
o Media as a learning tool
o Reading Rainbow
o Sesame Street View & Do
o Workshops
• Community Partners
• KidsWatch
• PBS Kids Raising Readers

Educators
• Arts
• Science
• Social Studies/Language Arts
o Election Resources
• Post Secondary Education

Digital Media Center
• Media Literacy
o Key Concepts
o Framework
o Glossary
o Resources
o Copyright & Media Education
o Video for English Learners
• Teachers’ Domain

Community Engagement

Curriculum Bank
• Adult Learning
• Language Arts
• Math
• Media Studies
• Science
• Social Studies
• Study Skills/ESL
• Visual & Performing Arts
• Visual & Performing Arts: Literary Arts

System requirements: 
Adobe Reader, Quicktime

Digital Video in Education

This is a segment of Keith Lightbody's continously updated web site (http://www.zardec.net.au/keith/index.html) of which he says "This site is about helping everyday people use technology to do a quality job - quicker, easier, smarter! The focus is on achieving good solutions cost-effectively, calmly and simply. I aim to help the 80% of people who just want learning technology to be easy to use and reliable."

Table of contents: 

1. Quick Start
2. Curriculum Benefits
3. Recent Advances
4. Possible Uses
5. Buying Camcorders
6. Project Planning
7. Video Production
8. Video Output 9. Software Tips
10. Camcorder Tips
11. Hardware Tips
12. Glossary
13. Helpful Resources
14. Site Credits

Voice Recognition Technology in Education

A 40-page booklet that examines the issues and strategies to consider before attempting to use speech recognition with users with physical and communication difficulties. Sample pages of this booklet are available as a 220Kb PDF download.
The purpose of this booklet is not to provide the latest information on specific voice recognition software, nor does it attempt a critical comparison with like-for-like systems. What it does endeavour to do is provide the reader with practical information based on research and experience gained through working directly with young people at the ACE Centre, as well as information resulting from involvement in the Becta (British Educational Communications and Technology Agency) Voice Recognition Project.

Table of contents: 

Foreword
Background
Issue 1: Why use voice recognition?
Issue 2: Before starting: Training the support providers
Issue 3: Which type of software is most appropriate?
Issue 4: The importance of specific educational objectives
Issue 5: Matching the software to the individual user
Issue 6: Techniques and tips for successful implementation
Issue 7: Specific techniques for introducing voice recognition
Issue 8: Additional support for specific learning difficulties
Issue 9: Additional support for speech difficulties
Issue 10: Physical difficulties and multi-modal input
Issue 11: What equipment is needed?
Issue 12: Looking after the voice
Further reading
Some useful contacts

The Director in the Classroom - How Filmmaking Inspires Learning

Offering a fun voyage of discovery for learners of all ages, The Director in the Classroom provides the "Why" for digital video in the classroom in a clear and concisely written book. The Director in the Classroom examines how filmmaking engages learners and explores how the process of filmmaking fosters the development of personal, social and higher-order thinking skills.

Digital filmmaking can empower students with the tools, skills and confidence to take creative control of their research projects. This book identifies how today’s digital cameras and software tools are revolutionizing filmmaking and enhancing learning in the classroom, and investigates curriculum connections and strategies for meeting standards and provides examples of successful video projects from K-12 and beyond.

The Director in the Classroom also provides you with strategies for assessing video projects, dealing with copyright issues, and project ideas.

Link

Format

Language

Country

Level

Cost

Author

Nikos Theodosakis

Year

2001

ISBN

# ISBN-10: 1930870116# ISBN-13: 978-1930870116

Length

336 pages

Tags

Television and Radio Index for Learning and Teaching (TRILT)

TRILT is a comprehensive record of programmes transmitted by more than 300 UK television and radio channels. It also offers advance information on programmes coming up for transmission.

System requirements: 
Access to the full version of TRILT is a privilege of BUFVC membership

Link

Format

Language

Country

Level

Author

British Universities Film & Video Council (BUFVC)

Year

up-to-date

Length

link repository

Tags

Teaching Intermedia Literacy Tools (TILT)

TILT (Teaching Intermedia Literacy Tools) works within schools and community-based programs to teach young people the fundamentals of moviemaking and media literacy through hands-on training in video production. Programs equip young people with the tools to critically understand media messages and to create their own alternative media. Through a combination of technical training and hands-on experience we give students the means to gain a meaningful voice in media and to tell their own stories.

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