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The Nature of Interaction in Educational Videoconferencing

This is a Master of Education thesis from 1999 by Carol Daunt. The study investigated the nature of interaction that can be achieved in educational videoconferencing and what adaptations (if any) to teaching and learning strategies are necessary. In particular it examines the following:
1. What impact does the technology have on the interactions?
2. Do lecturers have to make adaptations to teaching strategies?
3. Do students have to make adaptations to learning strategies?
4. Can a ‘dialogical’ approach be used effectively in videoconferencing?

SURFmedia Video Portal

SURFmedia: on-demand and live streaming media service by and for Higher Education

" This media library ("mediatheek" in Dutch) consists of a diverse and well searchable collection of audiovisual materials which is continually built further by teachers, researchers, students, Beeld en Geluid, and others ...

Upload, stream and download audio and video files in different formats. Appreciate the quality and applicability of the media file in your educational activities, write a review or add tags. Organise your own and other people's media files into thematic collection of categories."

SURFmedia: live streaming mediadiensten of mediadiensten op aanvraag voor en door Hoger Onderwijs.
"Deze mediatheek bestaat uit een diverse en goed doorzoekbare verzameling van audiovisueel materiaal dat constant verder uitgebouwd wordt door leerkrachten, onderzoekers, studenten, Beeld en Geluid, en anderen...

Upload, stream en download audio- en videobestanden in verschillende formats. Waardeer de kwaliteit en bruikbaarheid van de mediabestanden in jouw leeractiviteiten, schrijf een beoordeling en voeg tags toe. Catalogiseer je eigen mediabestanden en die van andere mensen in verzamelingen volgens thema.

A view about use of the digital video in learning

Opetustelevisio ei synnyttänyt oppimisen vallankumousta, eikä myöskään analogisten videoiden hyödyntäminen opetuksessa. Entä digitaalisten videoiden hyödyntäminen? Edelleenkään vallankumousta ei ole odotettavissa, mutta digivideoiden hyödyntäminen näyttää tukevan analogisia videoita joissakin suhteissa paremmin eräitä mielekkään opiskelun ja oppimisen ominaispiirteitä. Näihin pedagogisiin mahdollisuuksiin yliopistojen on perusteltua tarttua.

Link

Format

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Country

Author

Päivi Hakkarainen, University of Lapland, Finland

Year

2007

Length

web page

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Case studies

The case studies show different ways that filmmaking was integrated into the academic context.

Table of contents: 

Genesis and Genre - Since film was a core part of the module, students spent a considerable part of their classroom time studying films and learning about filmmaking. They worked in groups to produce short dramatised sections of novels and plays by Galdós.

Understanding Law II - Students were asked to make a group-based presentation in an electronic format of their choice - video, podcast, screencast or a combination. Students had a two-hour workshop on shooting and editing, then worked independently.

Architecture - Post-graduate architecture students were offered the opportunity to use filmmaking as part of a large final project. They worked with a Norwegian filmmaker and had professional help in the form of 'master-classes' from Sheffield based filmmakers, then went on to make their own films.

Filming Shakespeare - Students were encouraged to creatively interpret a section of a Shakespeare play. Working in groups they storyboarded, directed and edited, with the support of a film crew.

Link

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Level

Author

Claire Allam (content) & Danny Monaghan (design), Learning Development and Media Unit, University of Sheffield

Year

2007

Length

4 case studies

Tags

TeacherTube

"TeacherTube officially launched on March 6, 2007. Our goal is to provide an online community for sharing instructional videos. We seek to fill a need for a more educationally focused, safe venue for teachers, schools, and home learners. It is a site to provide anytime, anywhere professional development with teachers teaching teachers. As well, it is a site where teachers can post videos designed for students to view in order to learn a concept or skill."

The filmmaker's toolkit

This toolkit provides practical help and inspiration for students and staff interested in making films. With manual: online or downloadable as PDF (33 pages).
* Video technology has become easier to use, more available and far cheaper than ever before. More and more people are making their own videos and publishing them on the web, as YouTube testifies. But how do you get beyond ‘point and shoot' and what is the relevance of video production to education?
* Digital Video can be used in a number of ways in the classroom and the case studies show examples of a wide range of applications, together with student comment and reflection.
* The toolkit gives an overview of the filmmaking process, from initial idea to equipment needed to burning your DVD. It has been developed over several years and provides information and points to consider when making a film with an educational application in mind.
* The filmmaker's toolkit (downloadable as PDF) can be used as a standalone resource, in combination with workshops, or it can be more fully embedded into the learning and teaching of specific modules.

Table of contents: 

The toolkit
1 Preparation
* organising your thoughts
* storyboarding
* scripting
* describing shots
* preparing to shoot

2. Production
* using a camera
o moving shots
* shooting sequences
* lighting
o 3 point lighting
* sound recording
* white balance
* conducting interviews

3. Editing
* logging
* editing process
* special effects
* sound and music
* music copyright
* outputting your film

Link

Format

Language

Country

Level

Author

Claire Allam (content) & Danny Monaghan (design), Learning Development and Media Unit, University of Sheffield

Year

2007

Length

33 pages

Tags

The DV Show - Podcasting the ins and outs of digital video

The DV Show podcast started in 2005 as a source for answers to listener questions related to digital video.

As of November 2008, they "have produced over 260 audio podcasts and 52 video podcasts and have answered over 2480 questions from listeners worldwide. With newsletter.

Hosted by Brian Alves, a 22-year veteran of video production, a crack team of 12 seasoned media professionals and one Entertainment Attorney, the shows feature answers to listener questions, careful reviews, product news, tips, tutorials, contests and high-profile interviews with industry professionals — all in a quick and engaging format for thousands of listeners to enjoy worldwide."

Table of contents: 

Categories for the podcasts:
- Final Cut Pro
- Podcasts
- Reviews
- Audio
- Camcorders
- For the Field
- For the Studio
- Lighting
- Software
- Tips & Tools
- Videos

Learning Games - Games about learning or learning about games?

This is a blog about games, learning and both combined

Table of contents: 

Categories:
* Assessment
* Attention
* Augmented Reality
* Call for Papers
* Call for Research Proposals
* CCK09
* Communication
* conferences
* Digital Natives
* Education
* Game Development
* Game Development Based Learning
* Games Based Learning
* Gaming Addiction
* Learning
* Math
* Metaplace
* Mobile
* Moodle
* Multi-tasking
* Net Generation
* OLPC
* Physics
* Plagiarism
* Play
* Pop Culture
* Second Life
* Second Life Blogs
* Sloodle
* Social Networking
* Students
* Teaching
* Technology
* Twitch Speed
* Uncategorized
* Virtual Worlds

Videos about education

On the website vodpod.com users can collect, share and discuss their favorite online videos (linked from other sites such as YouTube) and you can find all resources tagges with "Education" by clicking on the resource link.

Table of contents: 

related tags:
# explore the possibilities
# future
# know 2.0
# machine
# plain english
# second life
# teaching
# technology
# web 2.0
# web2.0

Digital Ethnography, a Vision of Students Today

This blog is maintained by a Kansas State University working group led by Dr. Michael Wesch dedicated to exploring and extending the possibilities of digital ethnography.

In 2007 Dr. Michael Wesch and a group of students of Kansas State University published two videos. They introduce themselves as: “a Kansas State University working group led by Dr. Michael Wesch dedicated to exploring and extending the possibilities of digital ethnography.” The video “A Vision of Students Today” gives a look into what students are really using technology for… where students are really spending their time: http://mediatedcultures.net/ksudigg/?p=119Related:
- Showcase / Mediated Culture, http://mediatedcultures.net/mediatedculture.htm
- video of 2007, summarizing some of the most important characteristics of students today - how they learn, what they need to learn, their goals, hopes, dreams, what their lives will be like, and what kinds of changes they will experience in their lifetime. The video was created by Michael Wesch in collaboration with 200 students at Kansas State University: http://www.youtube.com/watch?v=dGCJ46vyR9o&feature=player_embedded

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