12:15 – 13:00 | Workshop B: How to design an extended reality learning experience; a multidisciplinary, team-based approach

How can we use virtual reality and augmented reality in higher education? How do you create an experience that effectively teaches, motivates and activates learners?
In this session, Thomas and Monique will guide you through the Centre for Innovation's workflow. Both have extensive experience in the creation of VR and AR experiences for education, being involved in the VR pilot programme of Leiden University from the start. One of the challenges in their work is making sure that a diverse group of stakeholders, such as students, educators, instructional designers, filmmakers and developers, effectively work together in a process that is both creatively and technologically challenging.
Do not expect this to be another VR demonstration. This session is meant to give participants the co-creation tools that help them to start building their own extended reality learning experiences.