MEDEAnet webinar How to integrate gaming in the classroom
This webpage gathers the recording and presentations of the webinar 'How to integrate gaming in the classroom' that took place on 25 June 2012. 27 participants took part in this one-hour webinar and received an insight into what it's like to integrate games into their teaching practice.
Speaker Steven Ronsijn, who is teacher and educational ICT-coordinator at Sint-Lievenscollege Gent (Belgium), described the concrete benefits and experiences he has had as a teacher when using games in his lessons. Jolanta Galecka from Young Digital Planet (Poland) focussed on how you can use games in different learning settings to better motivate children to learn from both a theoretical and a practical perspective.
This webinar was organised by the MEDEAnet project, which aims to promote media-based learning to organisations and practitioners and is related to the MEDEA Awards.