Explore a comprehensive collection of XR design resources curated by Daniel Marqusee, including captured XR patterns in VR games. This collection features the Another XR UI Reference Library by Alfredo, the extensive Locomotion Vault by Massimiliano Di Luca, and tutorials for learning Blender, Unity, and other tools. Additionally, it includes resources for VR world-building, articles on XR typography and best practices from a dedicated article board, and various XR tools and assets. For UI inspirations, visit HUDs and GUIs, and find hand tracking design resources curated by Pip here.
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Chairlift through a cloudscape
by Dominic Pates, City St George’s, University of London, UK. First day of the final working week of the year and I somehow convince myself to go along to what could turn out to be a wild goose chase to nowhere...
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UbiCast white paper on helping teachers understand the value of interactive video
This recently published white paper draws together the experiences of teaching staff in public higher education institutions in France and Switzerland on using digital and video tools to engage with students. Key...
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Countdown to the MEDEA AWARDS 2025: submit your entry by 28 February 2025!
The Call for Entries for the MEDEA Awards 2025 is currently open! This annual competition, organised by the Media & Learning Association, recognises the best use of media in education across all levels. Whether...
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