Explore a comprehensive collection of XR design resources curated by Daniel Marqusee, including captured XR patterns in VR games. This collection features the Another XR UI Reference Library by Alfredo, the extensive Locomotion Vault by Massimiliano Di Luca, and tutorials for learning Blender, Unity, and other tools. Additionally, it includes resources for VR world-building, articles on XR typography and best practices from a dedicated article board, and various XR tools and assets. For UI inspirations, visit HUDs and GUIs, and find hand tracking design resources curated by Pip here.
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Practicing tough conversations with VR Avatars
by Zac Woolfitt, Inholland University of Applied Sciences, The Netherlands. On Friday 29th November, I joined the Inholland Ed Tech day at our new building in Amsterdam. Several new technology approaches to education...
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Integrated Systems Europe (ISE) Exposition, Barcelona, Spain, 4-7 February 2025
Integrated Systems Europe (ISE) is the premier global event for the AV industry, showcasing cutting-edge technologies, breakthrough innovations, and thought leadership from around the world. By signing up for...
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Educa Helsinki, Helsinki, Finland, 24-25 January 2025
Educa Finland is Finland’s leading event for the education and training sector. For the fourth time this trade fair offers international education and training professionals a topical and high-quality programme in...
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