Explore a comprehensive collection of XR design resources curated by Daniel Marqusee, including captured XR patterns in VR games. This collection features the Another XR UI Reference Library by Alfredo, the extensive Locomotion Vault by Massimiliano Di Luca, and tutorials for learning Blender, Unity, and other tools. Additionally, it includes resources for VR world-building, articles on XR typography and best practices from a dedicated article board, and various XR tools and assets. For UI inspirations, visit HUDs and GUIs, and find hand tracking design resources curated by Pip here.
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Registration is open now for Media & Learning Conference 2026
📆17-18 Jun📍Leuven, Belgium The Media & Learning Association is delighted to announce that registration is now open for the Media & Learning Conference 2026, taking place on 17–18 June in Leuven, Belgium...
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MLA launches new SIG on Centres for Teaching and Learning
Following the success of the MLA2025 pre-conference workshop hosted by KU Leuven in June this year, Media & Learning identified a growing interest within the community for a dedicated space focused on centres...
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Event report – Reframing reality: the ethics of a shared world
by Ahmed Yousof, East Stroudsburg University of Pennsylvania, US. As Extended Reality (XR) and Artificial Intelligence (AI) reshape how we see, learn, and connect, educators face a new ethical frontier. At the Media and...
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