Explore a comprehensive collection of XR design resources curated by Daniel Marqusee, including captured XR patterns in VR games. This collection features the Another XR UI Reference Library by Alfredo, the extensive Locomotion Vault by Massimiliano Di Luca, and tutorials for learning Blender, Unity, and other tools. Additionally, it includes resources for VR world-building, articles on XR typography and best practices from a dedicated article board, and various XR tools and assets. For UI inspirations, visit HUDs and GUIs, and find hand tracking design resources curated by Pip here.
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Creative Connectivity across borders in Virtual Reality
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Media & Learning 2025 welcomes Prof. Richard E. Mayer for special online session
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AI, Virtual reality, CLT Management, Lecture Capture – and much more at Media & Learning 2025
With just 6 weeks to go, the agenda for this year’s Media & Learning Conference is almost complete. This year’s event on 18-19 June is organised jointly with KU Leuven and will take place in the Provinciehuis Leuven...
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