Palgrave Macmillan have just published a new book by Dr Matthew Barr from the University of Glasgow in which he presents research that suggests games may be used to improve students’ communication skills, adaptability, resourcefulness and even confidence. Graduate Skills and Game-Based Learning shows educators how video games may be utilized to develop skills that graduates may otherwise lack and explains why employers should take this idea seriously. The book also discusses the pitfalls associated with using video games in education, providing a balanced and objective view on this controversial topic.
You may also like
Designing a BKO+ Track: supporting colleagues with AI in education
by Jacqui Edwards, University of Amsterdam, the Netherlands. When generative AI first hit our lecture halls, the questions from colleagues were strikingly similar:“Should I ban it in my essay course?”“Do I need to...
2 days ago
7 min read
OECD urges systematic policies as GenAI use in universities becomes near-universal
The OECD has published a new report warning that generative AI use in higher education has outpaced institutional governance, and setting out five emerging policy responses to close the gap. “Policies supporting...
2 days ago
2 min read
The future of media work isn’t AI. It’s us.
by Lana Scott, MIT Open Learning, US. If you’ve worked in educational media recently, you’ve probably felt it. Walk into almost any university media office today and you’ll hear the same conversations. “Can...
6 days ago
4 min read



