The International Serious Play Awards honor games that deliver high quality engagement and measurable training or learning in one or more of the following fields: Preschool Education, K-12 Education, Higher Education, Healthcare, Corporate / Vocational Skills Games, Government / Military, Games for Good / Social Entrepreneurship / Non-Profit, Museum / Visitor Center Education and Other. Any digital or board games designed for education or training are eligible. Winners are invited to demo their products at Serious Play Events. Submission deadlines are: Digital Games – February 15, Student Games – April 15, Board Games – April 30.
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Artificial IntelligenceAV TechnologiesHigher EducationLifelong LearningMedia LiteracyOE(M)RPrimary & Secondary Education
Media & Learning Association moved to new office at KU Leuven
The Media & Learning Association has relocated its office from Boutersem to a new home within KU Leuven, one of Europe’s leading universities. The association is now based at: Media & Learning...
1 week ago
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From checking claims to understanding AI: bringing critical literacy into everyday learning
by Hamed Hosseini Vaghar, Founder of CACIT, Belgium. CACIT connects media literacy, AI literacy and fact-checking through practical learning routes for workshops, classrooms and education projects. Young people do not...
2 weeks ago
4 min read
OECD Releases cross-subject guide for teaching AI Literacy
The OECD has published a new 20-page companion guide to its AI Literacy (AILit) Framework, aimed at helping teachers integrate AI literacy into their existing curricula rather than treating it as a standalone subject...
2 weeks ago
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