The International Serious Play Awards honor games that deliver high quality engagement and measurable training or learning in one or more of the following fields: Preschool Education, K-12 Education, Higher Education, Healthcare, Corporate / Vocational Skills Games, Government / Military, Games for Good / Social Entrepreneurship / Non-Profit, Museum / Visitor Center Education and Other. Any digital or board games designed for education or training are eligible. Winners are invited to demo their products at Serious Play Events. Submission deadlines are: Digital Games – February 15, Student Games – April 15, Board Games – April 30.
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MLA’s AGM open to the public
This year’s Media & Learning Association Annual General Meeting will be held online via Zoom on Monday 8 June at 16:00 CEST. At the AGM, we will present a summary of activities carried out by the Media &...
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Immunising the next generation: How teachers can build student resilience against disinformation
by Elina Kuokkanen & Annika Niesen, Beyond the Horizon, Belgium. Disinformation, misinformation, and manipulation are flooding the information space, overburdening our cognitive capacities, and creating barriers to...
4 weeks ago
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The Social Media Trap: a classroom resource for an age of digital uncertainty
by Vicky Lee, ClickView, Australia. Young people are not simply using social media; they are being used by it. Features such as push notifications, infinite scroll and algorithmically curated feeds are deliberate design...
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